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Wii
by Robert Howard on May 5, 2008
Image from http://www.thatvideogameblog.com
A new blog has burst on the scene that has some excellent articles, which is "That Videogame Blog."
I enjoyed their recently published "Wii controls: the successes and failures," due to its level headed opinion and non-strident tone. Many gaming voices shout "foul!" when referring to the realized potential of the Wii so far, but Ashutosh Chhibbar recognizes that there has been a reasonable attempt to parlay the Wii remote to hardcore gaming, while at the same time recognizing its shortcomings.
At the top of his list are games such as resident evil 4 and No More Heroes. I'm particularly glad he suggested Resident Evil 4. Some gamers hated the Wii controls. I thought they were fantastic. He also bemoaned the fate of Medal of Honor Heroes 2: great controls, fully realized, but on what was essentially a PSP port. This doomed the game to poor sales from the start, and Metroid Prime 3 isn't enough of a FPS game to prove that this genre can succeed on Wii.
Read.
Permalink: Wii Controls: Success and Failure
Trackback: http://publish.creative-weblogging.com/publish/mt-tb.pl/122428
Mr Wong
Vote for Wii Controls: Success and Failure:
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Rating: 8.50 out of 4 vote(s) cast.
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Response from:
Josh Baltzell
(05/06/08 3:27pm)
Response from:
Rob Howard
(05/06/08 4:08pm)
The Wii Wheel works fantastically well. I haven't even considered not using it. I think it is vastly better than the Zapper in this respect.
Not only is it fun, but it doesn't seem to affect the gameplay at all. I notice people online seem to favor Wii Wheel use heavily also.
Not only is it fun, but it doesn't seem to affect the gameplay at all. I notice people online seem to favor Wii Wheel use heavily also.
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To me this Mario Kart's novelty is the control, so I don't yet see a reason to control it the old style ways.
Then again, I also liked Excite Truck, and it controlled this way too.